Assault Rifle Piercing Mod

piercing_mod_mods_mass_effect_3_wiki_guide_250px
Type Assault Rifle Weapon Mod
Effect

Increases piercing thickness by:

  • Level 1: 0.50 m
  • Level 2: 0.65 m
  • Level 3: 0.80 m
  • Level 4: 0.95 m
  • Level 5: 1.10 m

Increases piercing damage by:

  • Level 1: 40.00%
  • Level 2: 45.00%
  • Level 3: 50.00 %
  • Level 4: 55.00%
  • Level 5: 60.00%

Increases the percentage of defenses ignored by:

  • Level 1: 25.00%
  • Level 2; 35.00%
  • Level 3: 45.00%
  • Level 4: 55.00%
  • Level 5: 65.00%

Assault Rifle Piercing Mod is an Assault Rifle Mod in Mass Effect 3. Assault Rifle Piercing Mod increases the piercing thickness, the piercing damage and the defenses ignored by a percentage and can only be used  in Assault Rifles. When a Weapon Mod is obtained, it has to be applied to the corresponding Weapon type at a weapon bench in order to equip it. Any Weapon type can possess up to two mods at a time, and the same mod cannot be applied twice to a single weapon.

 

Assault Rifle Piercing Mod Information

Capacitor boosts kinetic coil generators, increasing shot penetration.

Changes the color of the weapon's lights depending on level of mod.

This mod cannot be equipped with Assault Rifle Ultralight Materials

Upgrade Levels: 5 Levels

Upgrades: Piercing thickness, Piercing Damage and Defenses ignored.

Effect

Increases piercing thickness by:

  • Level 1: 0.50 m
  • Level 2: 0.65 m
  • Level 3: 0.80 m
  • Level 4: 0.95 m
  • Level 5: 1.10 m

Increases piercing damage by:

  • Level 1: 40.00%
  • Level 2: 45.00%
  • Level 3: 50.00 %
  • Level 4: 55.00%
  • Level 5: 60.00%

Increases the percentage of defenses ignored by:

  • Level 1: 25.00%
  • Level 2; 35.00%
  • Level 3: 45.00%
  • Level 4: 55.00%
  • Level 5: 65.00%

 

Where to find Assault Rifle Piercing Mod

 

Notes and tips

  • Notes and tips go here

 

 

 




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