Shotguns are one of the six available Weapon types in Mass Effect 3. Shotguns are brute force Weapons that deal massive damage at close range. Even though they have a slow rate of fire, if you are close enough to the target, there won't be need to pull the trigger again. On the other hand, Shotguns perform extremely poor at long range, rendering them useless for those kinds of gunfights.

 

All Shotguns in Mass Effect 3

 

 

This table only shows the base stats of the Weapons without any upgrade applied. 

Name
Weight
Capacity
Fire Rate
Damage
Accuracy

raider_weapons_mass_effect_3_wiki_guide_250px
AT-12 Raider


 

 

 

 

 

disciple_weapons_mass_effect_3_wiki_guide_250px
Disciple


 

 

 

 

 

geth_plasma_weapons_mass_effect_3_wiki_guide_250px
Geth Plasma Shotgun


 

 

 

 

 

graal_weapons_mass_effect_3_wiki_guide_250px
Graal Spike Thrower


 

 

 

 

 

wraith-shotguns-weapons-mass-effect-wiki-guide-250px
M-11 Wraith


 

 

 

 

 

eviscerator_weapons_mass_effect_3_wiki_guide_250px
M-22 Eviscerator


 

 

 

 

 

m-23_katana_weapons_mass_effect_3_wiki_guide_250px
M-23 Katana


 

 

 

 

 

scimitar_weapons_mass_effect_3_wiki_guide_250px
M-27 Scimitar


 

 

 

 

 

claymore_weapons_mass_effect_3_wiki_guide_250px
M-300 Claymore


 

 

 

 

 

crusader_weapons_mass_effect_3_wiki_guide_250px
N7 Crusader


 

 

 

 

 

n7_piranha_weapons_mass_effect_3_wiki_guide_250px
N7 Piranha


 

 

 

 

 

reegar_carbine_weapons_mass_effect_3_wiki_guide_250px
Reegar Carbine


 

 

 

 

 

venom_shotgun_weapons_mass_effect_3_wiki_guide_250px
Venom Shotgun


 

 

 

 

 

 




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