Stats in Mass Effect 3 are special conditions that apply to the player character, and sometimes Enemies. Not all Mass Effect 3 Stats are detrimental to the player, with some being instead of the result of Buffs or other beneficial states. You can find how to cure damaging status effects below.
All Stats in Mass Effect 3
It is the amount of damage inflicted on a target with your Powers.
Damage is the amount of damage inflicted on a target. First on its shields, and then its health (Minus their Damage Protection on a successful hit).
This attribute controls the size of the aim and the time it takes to stabilize after zooming. Crouching doubles the base accuracy of a weapon.
The damage of a regular melee attack
Is the amount of time it takes for a Power to be available again.
The character's ability to sprint
Power Recharge Speed
The speed of Power Regeneration after the Power Cooldown
The damage of a Headshot
Reduces incoming damage from all sources.
Shields are rechargeable defensive protections that prevent you from suffering damage.
Defensive protections much like shields, but can also have offensive abilities.
The amount of Damage a character can endure before dying.
Shield Regeneration Rate
Determines how fast Shields become active again after being destroyed
Character & Equipment Stats
Total amount of weight a character can carry
Affects other character's reactions reflected in the dialogue and can carry a Paragon or Renegade point.
Indicates a player's Paragon and Renegade points
Indicates Squad's health and powers along with their cooldown status
The number of equipment and ammo a character can carry
Indicates a Power's Damage, radius, duration, and other upgradable features
Indicates an Armor's defense effectiveness, and other upgradeable features
Indicates a Weapon's power, damage, firing rate, and other upgradeable features